Journey home
A small Spark goes a long way
Guide Spark out of the lab that captured it. Read each moving opening, then launch. Ten worlds stand between the facility and the signal it calls home.
Coming soon on the App Store Coming soon on Google Play
A small spark. A long way home.
Play
Predict. Adapt. Overcome.
One precise launch at a time. The opening is already moving when you let go, so the read matters more than the speed.
- 01
Aim
Drag a line through the moving opening. Spark is a living pulse, not a ball you tap along a path.
- 02
Time it
Rotors, gates, rings, and beams keep moving. Wait until the gap will still be there when Spark arrives.
- 03
Launch
Release. Ten worlds and 150 levels stand between the laboratory and Luma. After that, Endless Voyage.
Explore
Ten worlds between the lab and Luma
Containment, the city, the sky, the upper atmosphere, orbit, the Moon, the asteroid belt, the nebula, an ancient network, and the last gates home. One hundred and fifty levels.
See how a launch works-
World 1 Containment The laboratory
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World 2 The City First sky
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World 3 The Sky Moving rings
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World 5 Orbit Low gravity
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World 10 Homeward The signal
Simple to play
Learn the opening. Master the journey.
Each level asks for one clean launch. The obstacles change. The job does not: see the gap, time it, and send Spark through.
- Drag to aim Set the line before you commit.
- Read the opening The safe gap changes size and place.
- Release to launch Spark flies. You do not steer mid-flight.
- Follow the signal Each world ends closer to home.
Questions
Before the journey starts
When can I play?
Spark: Escape to Luma is coming soon to the App Store and Google Play. There is no download yet.
How do you play?
Drag to aim, watch the opening, then release to launch. You are guiding Spark through a gap, not tapping a route across the screen.
Do I need an account?
No. Progress stays on the device. There is no login and no cloud copy of the save.
Will there be ads?
The store build can show optional rewarded ads, and interstitial ads between runs. Ads are not shown while you aim or while Spark is in flight. Remove Ads stops the forced interstitials. Details are on the Advertising Policy page.
The signal is still far away
Clear the campaign and the journey continues in Endless Voyage. A small spark. A long way home.
Coming soon on the App Store Coming soon on Google Play